Created by ABAlva building on assets (base scripts for a traditional 2D pixel shooter game) from "Game Design and Development - 1" course on Coursera (Instructor - Brian Win, Michigan State University)

AI and UI was programmed by ABAlva

CC0 art assets leveraged:

Materials from ambientcg.com

Skybox from opengameart.org

UI sprites from "Free Hologram Interface Wenrexa" (opengameart.org)